NXWidgets: glyph_play24x24.cxx Source File

NXWidgets 1.19

glyph_play24x24.cxx
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1 /********************************************************************************************
2 * NxWidgets/nxwm/src/glyph_play24x24.cxx
3 *
4 * Copyright (C) 2012-2013 Gregory Nutt. All rights reserved.
5 * Author: Gregory Nutt <gnutt@nuttx.org>
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 *
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in
15 * the documentation and/or other materials provided with the
16 * distribution.
17 * 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
18 * me be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
24 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
25 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
26 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
27 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
28 * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
29 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
31 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
32 * POSSIBILITY OF SUCH DAMAGE.
33 *
34 ********************************************************************************************/
35
36 /********************************************************************************************
37 * Included Files
38 ********************************************************************************************/
39
40 #include <nuttx/config.h>
41
42 #include <sys/types.h>
43 #include <stdint.h>
44 #include <stdbool.h>
45
46 #include <nuttx/nx/nxglib.h>
47 #include <nuttx/video/fb.h>
48 #include <nuttx/video/rgbcolors.h>
49
50 #include "crlepalettebitmap.hxx"
51
52 #include "nxwmconfig.hxx"
53 #include "nxwmglyphs.hxx"
54
55 /********************************************************************************************
56 * Pre-Processor Definitions
57 ********************************************************************************************/
58
59 #define BITMAP_NROWS 24
60 #define BITMAP_NCOLUMNS 24
61 #define BITMAP_NLUTCODES 5
62
63 #define DARK_PLAY_ICON 1
64
65 /********************************************************************************************
66 * Private Bitmap Data
67 ********************************************************************************************/
68
69 using namespace NxWM;
70
71 /* RGB24 (8-8-8) Colors */
72
73 #if CONFIG_NXWIDGETS_BPP == 24 || CONFIG_NXWIDGETS_BPP == 32
74 # ifdef DARK_PLAY_ICON
75
76 static const uint32_t g_playNormalLut[BITMAP_NLUTCODES] =
77 {
78 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
79 0x00bd00, 0x008100, 0x006300, 0x003600 /* Codes 1-4 */
80 };
81
82 static const uint32_t g_playBrightLut[BITMAP_NLUTCODES] =
83 {
84 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
85 0x00fc00, 0x00ac00, 0x008400, 0x004800 /* Codes 1-4 */
86 };
87
88 # else /* DARK_PLAY_ICON */
89
90 static const uint32_t g_playNormalLut[BITMAP_NLUTCODES] =
91 {
92 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
93 0x00fc00, 0x00ac00, 0x008400, 0x004800 /* Codes 1-4 */
94 };
95
96 static const uint32_t g_playBrightLut[BITMAP_NLUTCODES] =
97 {
98 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
99 0x00fc00, 0x00c000, 0x00a200, 0x007500 /* Codes 1-4 */
100 };
101 # endif /* DARK_PLAY_ICON */
102
103 /* RGB16 (565) Colors (four of the colors in this map are duplicates) */
104
105 #elif CONFIG_NXWIDGETS_BPP == 16
106 # ifdef DARK_PLAY_ICON
107
108 static const uint16_t g_playNormalLut[BITMAP_NLUTCODES] =
109 {
110 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
111 0x05e0, 0x0400, 0x0300, 0x01a0 /* Codes 1-4 */
112 };
113
114 static const uint16_t g_playBrightLut[BITMAP_NLUTCODES] =
115 {
116 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
117 0x07e0, 0x0560, 0x0420, 0x0240 /* Codes 1-4 */
118 };
119
120 # else /* DARK_PLAY_ICON */
121
122 static const uint16_t g_playNormalLut[BITMAP_NLUTCODES] =
123 {
124 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
125 0x07e0, 0x0560, 0x0420, 0x0240 /* Codes 1-4 */
126 };
127
128 static const uint16_t g_playBrightLut[BITMAP_NLUTCODES] =
129 {
130 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
131 0x07e0, 0x0600, 0x0500, 0x03a0 /* Codes 1-4 */
132 };
133
134 # endif /* DARK_PLAY_ICON */
135
136 /* 8-bit color lookups. NOTE: This is really dumb! The lookup index is 8-bits and it used
137 * to lookup an 8-bit value. There is no savings in that! It would be better to just put
138 * the 8-bit color/greyscale value in the run-length encoded image and save the cost of these
139 * pointless lookups. But these p;ointless lookups do make the logic compatible with the
140 * 16- and 24-bit types.
141 */
142
143 #elif CONFIG_NXWIDGETS_BPP == 8
144 # ifdef CONFIG_NXWIDGETS_GREYSCALE
145
146 /* 8-bit Greyscale */
147
148 # ifdef DARK_PLAY_ICON
149
150 static const uint8_t g_playNormalLut[BITMAP_NLUTCODES] =
151 {
152 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
153 0x6e, 0x4b, 0x3a, 0x1f /* Codes 1-4 */
154 };
155
156 static const uint8_t g_playBrightLut[BITMAP_NLUTCODES] =
157 {
158 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
159 0x93, 0x64, 0x4d, 0x2a /* Codes 1-4 */
160 };
161
162 # else /* DARK_PLAY_ICON */
163
164 static const uint8_t g_playNormalLut[BITMAP_NLUTCODES] =
165 {
166 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
167 0x93, 0x64, 0x4d, 0x2a /* Codes 1-4 */
168 };
169
170 static const uint8_t g_playBrightLut[BITMAP_NLUTCODES] =
171 {
172 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
173 0x93, 0x70, 0x5f, 0x44 /* Codes 1-4 */
174 };
175
176 # endif /* DARK_PLAY_ICON */
177 # else /* CONFIG_NXWIDGETS_GREYSCALE */
178
179 /* RGB8 (332) Colors */
180
181 # ifdef DARK_PLAY_ICON
182 static const nxgl_mxpixel_t g_playNormalLut[BITMAP_NLUTCODES] =
183 {
184 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
185 0x14, 0x10, 0x0c, 0x04 /* Codes 1-4 */
186 };
187
188 static const nxgl_mxpixel_t g_playBrightLut[BITMAP_NLUTCODES] =
189 {
190 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
191 0x1c, 0x14, 0x10, 0x08 /* Codes 1-4 */
192 };
193
194 # else /* DARK_PLAY_ICON */
195
196 static const nxgl_mxpixel_t g_playNormalLut[BITMAP_NLUTCODES] =
197 {
198 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
199 0x1c, 0x14, 0x10, 0x08 /* Codes 1-4 */
200 };
201
202 static const nxgl_mxpixel_t g_playBrightLut[BITMAP_NLUTCODES] =
203 {
204 CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
205 0x1c, 0x18, 0x14, 0x0c /* Codes 1-4 */
206 };
207
208 # endif /* DARK_PLAY_ICON */
209 # endif /* CONFIG_NXWIDGETS_GREYSCALE */
210 #else
211 # error "Unsupport pixel format"
212 #endif
213
214 static const struct NXWidgets::SRlePaletteBitmapEntry g_playRleEntries[] =
215 {
216 { 2, 1}, { 22, 0}, /* Row 0 */
217 { 2, 2}, { 2, 1}, { 20, 0}, /* Row 1 */
218 { 4, 2}, { 2, 1}, { 18, 0}, /* Row 2 */
219 { 6, 2}, { 2, 1}, { 16, 0}, /* Row 3 */
220 { 8, 2}, { 2, 1}, { 14, 0}, /* Row 4 */
221 { 10, 2}, { 2, 1}, { 12, 0}, /* Row 5 */
222 { 12, 2}, { 2, 1}, { 10, 0}, /* Row 6 */
223 { 14, 2}, { 2, 1}, { 8, 0}, /* Row 7 */
224 { 16, 2}, { 2, 1}, { 6, 0}, /* Row 8 */
225 { 18, 2}, { 2, 1}, { 4, 0}, /* Row 9 */
226 { 20, 2}, { 2, 1}, { 2, 0}, /* Row 10 */
227 { 22, 2}, { 2, 1}, /* Row 11 */
228 { 22, 3}, { 2, 4}, /* Row 12 */
229 { 20, 3}, { 2, 4}, { 2, 0}, /* Row 13 */
230 { 18, 3}, { 2, 4}, { 4, 0}, /* Row 14 */
231 { 16, 3}, { 2, 4}, { 6, 0}, /* Row 15 */
232 { 14, 3}, { 2, 4}, { 8, 0}, /* Row 16 */
233 { 12, 3}, { 2, 4}, { 10, 0}, /* Row 17 */
234 { 10, 3}, { 2, 4}, { 12, 0}, /* Row 18 */
235 { 8, 3}, { 2, 4}, { 14, 0}, /* Row 19 */
236 { 6, 3}, { 2, 4}, { 16, 0}, /* Row 20 */
237 { 4, 3}, { 2, 4}, { 18, 0}, /* Row 21 */
238 { 2, 3}, { 2, 4}, { 20, 0}, /* Row 22 */
239 { 2, 4}, { 22, 0}, /* Row 23 */
240 };
241
242 /********************************************************************************************
243 * Public Bitmap Structure Definitions
244 ********************************************************************************************/
245
246 const struct NXWidgets::SRlePaletteBitmap NxWM::g_playBitmap =
247 {
248 CONFIG_NXWIDGETS_BPP, // bpp - Bits per pixel
249 CONFIG_NXWIDGETS_FMT, // fmt - Color format
250 BITMAP_NLUTCODES, // nlut - Number of colors in the lLook-Up Table (LUT)
251 BITMAP_NCOLUMNS, // width - Width in pixels
252 BITMAP_NROWS, // height - Height in rows
253 { // lut - Pointer to the beginning of the Look-Up Table (LUT)
254 g_playNormalLut, // Index 0: Unselected LUT
255 g_playBrightLut, // Index 1: Selected LUT
256 },
257 g_playRleEntries // data - Pointer to the beginning of the RLE data
258 };
g_playRleEntries
static const struct NXWidgets::SRlePaletteBitmapEntry g_playRleEntries[]
Definition: glyph_play24x24.cxx:214
crlepalettebitmap.hxx
NXWidgets::SRlePaletteBitmapEntry
Definition: crlepalettebitmap.hxx:70
g_playBrightLut
static const uint32_t g_playBrightLut[BITMAP_NLUTCODES]
Definition: glyph_play24x24.cxx:82
NxWM::BITMAP_NLUTCODES
BITMAP_NLUTCODES
Definition: glyph_calculator24x25.cxx:181
nxwmconfig.hxx
NxWM::g_playBitmap
const struct NXWidgets::SRlePaletteBitmap g_playBitmap
Definition: nxwmglyphs.hxx:72
nxwmglyphs.hxx
NxWM
Definition: capplicationwindow.hxx:66
NxWM::CONFIG_NXWIDGETS_BPP
CONFIG_NXWIDGETS_BPP
Definition: glyph_calculator24x25.cxx:181
NxWM::BITMAP_NCOLUMNS
BITMAP_NCOLUMNS
Definition: glyph_calculator24x25.cxx:181
NXWidgets::SRlePaletteBitmap
Definition: crlepalettebitmap.hxx:80
NxWM::CONFIG_NXWIDGETS_FMT
CONFIG_NXWIDGETS_FMT
Definition: glyph_calculator24x25.cxx:181
NxWM::BITMAP_NROWS
BITMAP_NROWS
Definition: glyph_calculator24x25.cxx:181
g_playNormalLut
static const uint32_t g_playNormalLut[BITMAP_NLUTCODES]
Definition: glyph_play24x24.cxx:76