NXWidgets  1.19
glyph_play48x48.cxx
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1 /********************************************************************************************
2  * NxWidgets/nxwm/src/glyph_play24x24.cxx
3  *
4  * Copyright (C) 2014 Gregory Nutt. All rights reserved.
5  * Author: Gregory Nutt <gnutt@nuttx.org>
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  *
11  * 1. Redistributions of source code must retain the above copyright
12  * notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  * notice, this list of conditions and the following disclaimer in
15  * the documentation and/or other materials provided with the
16  * distribution.
17  * 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
18  * me be used to endorse or promote products derived from this software
19  * without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
24  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
25  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
26  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
27  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
28  * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
29  * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
31  * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
32  * POSSIBILITY OF SUCH DAMAGE.
33  *
34  ********************************************************************************************/
35 
36 /********************************************************************************************
37  * Included Files
38  ********************************************************************************************/
39 
40 #include <nuttx/config.h>
41 
42 #include <sys/types.h>
43 #include <stdint.h>
44 #include <stdbool.h>
45 
46 #include <nuttx/nx/nxglib.h>
47 #include <nuttx/video/fb.h>
48 #include <nuttx/video/rgbcolors.h>
49 
50 #include "crlepalettebitmap.hxx"
51 
52 #include "nxwmconfig.hxx"
53 #include "nxwmglyphs.hxx"
54 
55 /********************************************************************************************
56  * Pre-Processor Definitions
57  ********************************************************************************************/
58 
59 #define BITMAP_NROWS 48
60 #define BITMAP_NCOLUMNS 48
61 #define BITMAP_NLUTCODES 7
62 
63 #define DARK_PLAY_ICON 1
64 
65 /********************************************************************************************
66  * Private Bitmap Data
67  ********************************************************************************************/
68 
69 using namespace NxWM;
70 
71 /* RGB24 (8-8-8) Colors */
72 
73 #if CONFIG_NXWIDGETS_BPP == 24 || CONFIG_NXWIDGETS_BPP == 32
74 # ifdef DARK_PLAY_ICON
75 
76 static const uint32_t g_playNormalLut[BITMAP_NLUTCODES] =
77 {
78  0x00a200, 0x00bd00, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
79  0x008400, 0x006600, 0x004e00, 0x003600 /* Codes 3-6 */
80 };
81 
82 static const uint32_t g_playBrightLut[BITMAP_NLUTCODES] =
83 {
84  0x00d800, 0x00fc00, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
85  0x00b000, 0x008800, 0x006800, 0x004800 /* Codes 3-6 */
86 };
87 
88 # else /* DARK_PLAY_ICON */
89 
90 static const uint32_t g_playNormalLut[BITMAP_NLUTCODES] =
91 {
92  0x00d800, 0x00fc00, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
93  0x00b000, 0x008800, 0x006800, 0x004800 /* Codes 3-6 */
94 };
95 
96 static const uint32_t g_playBrightLut[BITMAP_NLUTCODES] =
97 {
98  0x00ff00, 0x00ff00, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
99  0x00dc00, 0x00aa00, 0x008200, 0x005a00 /* Codes 3-6 */
100 };
101 
102 # endif /* DARK_PLAY_ICON */
103 
104 /* RGB16 (565) Colors */
105 
106 #elif CONFIG_NXWIDGETS_BPP == 16
107 # ifdef DARK_PLAY_ICON
108 
109 static const uint16_t g_playNormalLut[BITMAP_NLUTCODES] =
110 {
111  0x0500, 0x05e0, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
112  0x0420, 0x0320, 0x0260, 0x01a0 /* Codes 3-6 */
113 };
114 
115 static const uint16_t g_playBrightLut[BITMAP_NLUTCODES] =
116 {
117  0x06c0, 0x07e0, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
118  0x0580, 0x0440, 0x0340, 0x0240 /* Codes 3-6 */
119 };
120 
121 # else /* DARK_PLAY_ICON */
122 
123 static const uint16_t g_playNormalLut[BITMAP_NLUTCODES] =
124 {
125  0x06c0, 0x07e0, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
126  0x0580, 0x0440, 0x0340, 0x0240 /* Codes 3-6 */
127 };
128 
129 static const uint16_t g_playBrightLut[BITMAP_NLUTCODES] =
130 {
131  0x07e0, 0x07e0, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
132  0x06e0, 0x0540, 0x0400, 0x02c0 /* Codes 3-6 */
133 };
134 
135 # endif /* DARK_PLAY_ICON */
136 
137 /* 8-bit color lookups. NOTE: This is really dumb! The lookup index is 8-bits and it used
138  * to lookup an 8-bit value. There is no savings in that! It would be better to just put
139  * the 8-bit color/greyscale value in the run-length encoded image and save the cost of these
140  * pointless lookups. But these pointless lookups do make the logic compatible with the
141  * 16- and 24-bit types.
142  */
143 
144 #elif CONFIG_NXWIDGETS_BPP == 8
145 # ifdef CONFIG_NXWIDGETS_GREYSCALE
146 
147 /* 8-bit Greyscale */
148 
149 # ifdef DARK_PLAY_ICON
150 
151 static const uint8_t g_playNormalLut[BITMAP_NLUTCODES] =
152 {
153  0x5f, 0x6e, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
154  0x4d, 0x3b, 0x2d, 0x1f /* Codes 3-6 */
155 };
156 
157 static const uint8_t g_playBrightLut[BITMAP_NLUTCODES] =
158 {
159  0x7e, 0x93, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
160  0x67, 0x4f, 0x3d, 0x2a /* Codes 3-6 */
161 };
162 
163 # else /* DARK_PLAY_ICON */
164 
165 static const uint8_t g_playNormalLut[BITMAP_NLUTCODES] =
166 {
167  0x7e, 0x93, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
168  0x67, 0x4f, 0x3d, 0x2a /* Codes 3-6 */
169 };
170 
171 static const uint8_t g_playBrightLut[BITMAP_NLUTCODES] =
172 {
173  0x95, 0x95, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
174  0x81, 0x63, 0x4c, 0x34 /* Codes 3-6 */
175 };
176 
177 # endif /* DARK_PLAY_ICON */
178 # else /* CONFIG_NXWIDGETS_GREYSCALE */
179 
180 /* RGB8 (332) Colors */
181 
182 # ifdef DARK_PLAY_ICON
183 
184 static const nxgl_mxpixel_t g_playNormalLut[BITMAP_NLUTCODES] =
185 {
186  0x14, 0x14, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
187  0x10, 0x0c, 0x08, 0x04 /* Codes 3-6 */
188 };
189 
190 static const nxgl_mxpixel_t g_playBrightLut[BITMAP_NLUTCODES] =
191 {
192  0x18, 0x1c, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
193  0x14, 0x10, 0x0c, 0x08 /* Codes 3-6 */
194 };
195 
196 # else /* DARK_PLAY_ICON */
197 
198 static const nxgl_mxpixel_t g_playNormalLut[BITMAP_NLUTCODES] =
199 {
200  0x18, 0x1c, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
201  0x14, 0x10, 0x0c, 0x08 /* Codes 3-6 */
202 };
203 
204 static const nxgl_mxpixel_t g_playBrightLut[BITMAP_NLUTCODES] =
205 {
206  0x1c, 0x1c, CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Codes 0-2 */
207  0x18, 0x14, 0x10, 0x08 /* Codes 3-6 */
208 };
209 
210 # endif /* DARK_PLAY_ICON */
211 # endif /* CONFIG_NXWIDGETS_GREYSCALE */
212 #else
213 # error "Unsupport pixel format"
214 #endif
215 
217 {
218  { 1, 0}, { 2, 1}, { 45, 2}, /* Row 0 */
219  { 2, 3}, { 1, 0}, { 2, 1}, { 43, 2}, /* Row 1 */
220  { 4, 3}, { 1, 0}, { 2, 1}, { 41, 2}, /* Row 2 */
221  { 6, 3}, { 1, 0}, { 2, 1}, { 39, 2}, /* Row 3 */
222  { 8, 3}, { 1, 0}, { 2, 1}, { 37, 2}, /* Row 4 */
223  { 10, 3}, { 1, 0}, { 2, 1}, { 35, 2}, /* Row 5 */
224  { 12, 3}, { 1, 0}, { 2, 1}, { 33, 2}, /* Row 6 */
225  { 14, 3}, { 1, 0}, { 2, 1}, { 31, 2}, /* Row 7 */
226  { 16, 3}, { 1, 0}, { 2, 1}, { 29, 2}, /* Row 8 */
227  { 18, 3}, { 1, 0}, { 2, 1}, { 27, 2}, /* Row 9 */
228  { 20, 3}, { 1, 0}, { 2, 1}, { 25, 2}, /* Row 10 */
229  { 22, 3}, { 1, 0}, { 2, 1}, { 23, 2}, /* Row 11 */
230  { 24, 3}, { 1, 0}, { 2, 1}, { 21, 2}, /* Row 12 */
231  { 26, 3}, { 1, 0}, { 2, 1}, { 19, 2}, /* Row 13 */
232  { 28, 3}, { 1, 0}, { 2, 1}, { 17, 2}, /* Row 14 */
233  { 30, 3}, { 1, 0}, { 2, 1}, { 15, 2}, /* Row 15 */
234  { 32, 3}, { 1, 0}, { 2, 1}, { 13, 2}, /* Row 16 */
235  { 34, 3}, { 1, 0}, { 2, 1}, { 11, 2}, /* Row 17 */
236  { 36, 3}, { 1, 0}, { 2, 1}, { 9, 2}, /* Row 18 */
237  { 38, 3}, { 1, 0}, { 2, 1}, { 7, 2}, /* Row 19 */
238  { 40, 3}, { 1, 0}, { 2, 1}, { 5, 2}, /* Row 20 */
239  { 42, 3}, { 1, 0}, { 2, 1}, { 3, 2}, /* Row 21 */
240  { 44, 3}, { 1, 0}, { 2, 1}, { 1, 2}, /* Row 22 */
241  { 46, 3}, { 1, 0}, { 1, 1}, /* Row 23 */
242  { 46, 4}, { 1, 5}, { 1, 6}, /* Row 24 */
243  { 44, 4}, { 1, 5}, { 2, 6}, { 1, 2}, /* Row 25 */
244  { 42, 4}, { 3, 6}, { 3, 2}, /* Row 26 */
245  { 40, 4}, { 1, 5}, { 2, 6}, { 5, 2}, /* Row 27 */
246  { 38, 4}, { 3, 6}, { 7, 2}, /* Row 28 */
247  { 36, 4}, { 1, 5}, { 2, 6}, { 9, 2}, /* Row 29 */
248  { 34, 4}, { 3, 6}, { 11, 2}, /* Row 30 */
249  { 32, 4}, { 1, 5}, { 2, 6}, { 13, 2}, /* Row 31 */
250  { 30, 4}, { 3, 6}, { 15, 2}, /* Row 32 */
251  { 28, 4}, { 1, 5}, { 2, 6}, { 17, 2}, /* Row 33 */
252  { 26, 4}, { 3, 6}, { 19, 2}, /* Row 34 */
253  { 24, 4}, { 1, 5}, { 2, 6}, { 21, 2}, /* Row 35 */
254  { 22, 4}, { 3, 6}, { 23, 2}, /* Row 36 */
255  { 20, 4}, { 1, 5}, { 2, 6}, { 25, 2}, /* Row 37 */
256  { 18, 4}, { 3, 6}, { 27, 2}, /* Row 38 */
257  { 16, 4}, { 1, 5}, { 2, 6}, { 29, 2}, /* Row 39 */
258  { 14, 4}, { 3, 6}, { 31, 2}, /* Row 40 */
259  { 12, 4}, { 1, 5}, { 2, 6}, { 33, 2}, /* Row 41 */
260  { 10, 4}, { 3, 6}, { 35, 2}, /* Row 42 */
261  { 8, 4}, { 1, 5}, { 2, 6}, { 37, 2}, /* Row 43 */
262  { 6, 4}, { 3, 6}, { 39, 2}, /* Row 44 */
263  { 4, 4}, { 1, 5}, { 2, 6}, { 41, 2}, /* Row 45 */
264  { 2, 4}, { 3, 6}, { 43, 2}, /* Row 46 */
265  { 1, 5}, { 2, 6}, { 45, 2}, /* Row 47 */
266 };
267 
268 /********************************************************************************************
269  * Public Bitmap Structure Definitions
270  ********************************************************************************************/
271 
272 const struct NXWidgets::SRlePaletteBitmap NxWM::g_playBitmap =
273 {
274  CONFIG_NXWIDGETS_BPP, // bpp - Bits per pixel
275  CONFIG_NXWIDGETS_FMT, // fmt - Color format
276  BITMAP_NLUTCODES, // nlut - Number of colors in the lLook-Up Table (LUT)
277  BITMAP_NCOLUMNS, // width - Width in pixels
278  BITMAP_NROWS, // height - Height in rows
279  { // lut - Pointer to the beginning of the Look-Up Table (LUT)
280  g_playNormalLut, // Index 0: Unselected LUT
281  g_playBrightLut, // Index 1: Selected LUT
282  },
283  g_playRleEntries // data - Pointer to the beginning of the RLE data
284 };
static const uint32_t g_playNormalLut[BITMAP_NLUTCODES]
static const struct NXWidgets::SRlePaletteBitmapEntry g_playRleEntries[]
const struct NXWidgets::SRlePaletteBitmap g_playBitmap
Definition: nxwmglyphs.hxx:72
static const uint32_t g_playBrightLut[BITMAP_NLUTCODES]