To be Reviewed By: 26-03-2020
Authors: Alberto Bustamante Reyes (alberto.bustamante.reyes@est.tech)
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The problem is in handshakeWithServer function at ClientSideHandshakeImpl class. We have seen that after the operation fails on the first server, and it is going to be executed on the second server, at this line:
member = readServerMember(dis); |
The variable contains the member id of the second server, but readServerMember return the id of the first server, so finally the operations is executed on that server again.