THIS IS A TEST INSTANCE. ALL YOUR CHANGES WILL BE LOST!!!!
Distributed Test Recommendations
The goals of the Green Team
- Improve green consistency of distributed tests
- Mass test runs determined which tests we worked on
- Prioritized any tests that failed more than once in our mass test runs
- Fixed about 35 issues (working on more)
- Spent about a quarter of our time fixing product bugs
- Anecdotal improvements for Geode developers
- “CIO board is cleaner”
- “Seeing more Green pull requests”
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If I had a nickel for every thread sleep related failure...
What was helpful vs unhelpful
Helpful
| Unhelpful
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- All test code should be in the test class
- Test should directly use Geode User APIs without helper classes
- Most Geode developers already know the Geode APIs or should learn them
- See how Geode is configured and what’s happening directly in the test code
- Easier to debug especially if product bugs are suspected
- Developers understand usability issues in the Geode User APIs
- Every layer between the test and what you are testing obscures the test and make debugging more difficult for you and everyone else
- Avoid generalizing classes such as CacheListeners for many tests
- Use specialized inner classes that are specific to the tests in the test class
- Flexibility and generalization are sources of complexity
- Complexity is a source of bugs and difficult debugging
- Complexity and generalization is a wall that prevents people from making educated changes
- All code including configuration should be in the test class
- Write your code for the next person to look at it.
- Helper classes cause problems
- Obscure what’s happening
- Proliferate bad anti-patterns
- Combine test classes that should be separate
Challenges when handling things asynchronously...
Use ExecutorServiceRule for multithreading
- Use ExecutorServiceRule or DistributedExcutorServiceRule
- Provides debugging support for hangs
- Cleans up threads on tear down
- Test task code should be interruptible
- Use Future or CompletableFuture for submitted runnable/callable
- Always invoke get() on any Future or CompletableFuture
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- Avoid catching exception and setting some test state to check later
- Use ErrorCollector in unit and integration tests
- Use SharedErrorCollector in distributed tests
AsyncInvocation usage
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- DistributedRule -- simply launches DUnit and greps for suspect strings after each test method
- DistributedExecutorServiceRule -- provides an ExecutorService for all VMs
- DistributedRestoreSystemProperties -- restores system properties in all VMs
- SharedCountersRule -- shares counters across all VMs
- SharedErrorCollector -- shares one JUnit ErrorCollector across all VMs
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- Use clean code with meaningful names
- Describe the point of the test in a comment
- Use Awaitility and CountDownLatches instead of sleeping/pausing
- Use AssertJ instead of JUnit Assert
- Use Geode defaults or configure using Geode APIs directly within the test
- Use parameterization instead of test class inheritance
- Avoid sharing callback or domain classes across multiple tests
- Use ErrorCollector for assertions and exception handling in callbacks instead of rethrowing or setting state to check later
- Use factory based injection instead of mutable/static product test hooks
- Use Geode user APIs instead of adapter/helper/junit-rule APIs
- Avoid unnecessary use of invokeAsync or multithreading
- Use AsyncInvocation or Future to wait when using invokeAsync
- Use AsyncInvocation.await() for void types
- Use AsyncInvocation.get() for non-void types
- Use only non-deprecated Geode user APIs in tests (unless the test is specifically for deprecated APIs)
- Use custom logging when debugging hard-to-reproduce problems
- Know if the call you are making is asynchronous and wait for it, you would be surprised at how many are asynchronous
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