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The produce API uses the generic message set format, but since no offset has been assigned to the messages at the time of the send the producer is free to fill in that field in any way it likes.
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Produce Request
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ProduceRequest => RequiredAcks Timeout [TopicName [Partition MessageSetSize MessageSet]] RequiredAcks => int16 Timeout => uint32 Partition => uint32 MessageSetSize => uint32 |
Field | Description |
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RequiredAcks | This field indicates how many acknowledgements the servers should receive before responding to the request. If it is 0 the server responds immediately prior to even writing the data to disk. If it is 1 the data is written to the local machine only with no blocking on replicas. If it is -1 the server will block until the message is committed by all in sync replicas. For any number > 1 the server will block waiting for this number of acknowledgements to occur (but the server will never wait for more acknowledgements than there are in-sync replicas). |
Timeout | This provides a maximum time the server can await receipt of the number of acknowledgements in RequiredAcks. The timeout is not an exact limit on the request time for a few reasons: (1) it does not include network latency, (2) the timer begins at the beginning of the processing of this request so if many requests are queued due to server overload that wait time will not be included, (3) we will not terminate a local write so if the local write time exceeds this timeout it will not be respected. To get a hard timeout of this type the client should use the socket timeout. |
TopicName | The topic that data is being published to. |
Partition | The partition that data is being published to. |
MessageSetSize | The size, in bytes, of the message set that follows. |
MessageSet | A set of messages in the standard format described above. |
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Produce Response
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ProduceResponse => [TopicName [Partition ErrorCode Offset]] TopicName => string Partition => unit32 ErrorCode => int16 Offset => int64 |
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One thing to note is that the fetch API requires specifying the partition to consume from. The question is how should a consumer know what partitions to consume from? In particular how can you balance the partitions over a set of consumers acting as a group so that each consumer gets a subset of partitions. We have done this assignment dynamically using zookeeper for the scala and java client. The downside of this approach is that it requires a fairly fat client and a zookeeper connection. We haven't yet created a Kafka API to allow this functionality to be moved to the server side and accessed more conveniently. A simple consumer client can be implemented by simply requiring that the partitions be specified in config, though this will not allow dynamic reassignment of partitions should that consumer fail. We hope to address this gap in the next major release.
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Fetch Request
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FetchRequest => ReplicaId MaxWaitTime MinBytes [TopicName [Partition FetchOffset MaxBytes]] ReplicaId => int32 MaxWaitTime => uint32 MinBytes => uint32 TopicName => string Partition => uint32 FetchOffset => int64 MaxBytes => uint32 |
Field | Description |
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ReplicaId | The replica id indicates the node id of the replica initiating this request. Normal client consumers should always specify this as -1 as they have no node id. Other brokers set this to be their own node id. The value -2 is accepted to allow a non-broker to issue fetch requests as if it were a replica broker for debugging purposes. |
MaxWaitTime | The max wait time is the maximum amount of time to block waiting if insufficient data is available at the time the request is issued. |
MinBytes | This is the minimum number of bytes of messages that must be available to give a response. If the client sets this to 0 the server will always respond immediately, however if there is no new data since their last request they will just get back empty message sets. If this is set to 1, the server will respond as soon as at least one partition has at least 1 byte of data or the specified timeout occurs. By setting higher values in combination with the timeout the consumer can tune for throughput and trade a little additional latency for reading only large chunks of data (e.g. setting MaxWaitTime to 100 ms and setting MinBytes to 64k would allow the server to wait up to 100ms to try to accumulate 64k of data before responding). |
TopicName | The name of the topic. |
Partition | The id of the partition the fetch is for. |
FetchOffset | The offset to begin this fetch from. |
MaxBytes | The maximum bytes to include in the message set for this partition. This helps bound the size of the response. |
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Fetch Response
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FetchResponse => [TopicName [Partition ErrorCode FetchedOffset HighwaterMarkOffset MessageSetSize MessageSet]] TopicName => string Partition => unit32 ErrorCode => int16 FetchedOffset => uint64 HighwaterMarkOffset => int64 MessageSetSize => int32 |
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We agree that this API is slightly funky.
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Offset Request
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OffsetRequest => [TopicName [Partition Time MaxNumberOfOffsets]] TopicName => string Partition => uint32 Time => uint64 MaxNumberOfOffsets => int32 |
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Offset Response
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OffsetResponse => [TopicName [PartitionOffsets]] PartitionOffsets => Partition ErrorCode [Offset] Partition => int32 ErrorCode => int16 Offset => int64 |
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