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int8, int16, int32, int64, uint8, uint16, uint32, uint64 - Integers - Signed integers with the given precision (in bits) stored in big endian order. unitXX variants are unsigned and have double the range.
Variable Length Primitives
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This is a notation for handling repeated structures. These will always be encoded as an uint32int32 size containing the length N followed by N repetitions of the structure which can itself be made up of other primitive types. In the BNF grammars below we will show an array of a structure foo as \[foo\]. |
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RequestOrResponse => MessageSize (RequestMessage | ResponseMessage) MessageSize => uint32int32 |
Field | Description |
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MessageSize | The MessageSize field gives the size of the subsequent request or response message in bytes. The client can read requests by first reading this 4 byte size as an integer N, and then reading and parsing the subsequent N bytes of the request. |
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RequestMessage => ApiKey ApiVersion CorrelationId ClientId RequestMessage ApiKey => uint16int16 ApiVersion => uint16int16 CorrelationId => int32 ClientId => string RequestMessage => MetadataRequest | ProduceRequest | FetchRequest | OffsetRequest |
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Response => ResponseVersion CorrelationId ResponseMessage
ResponseVersion => int16
CorrelationId => int32
ResponseMessage => MetadataResponse | ProduceResponse | FetchResponse | OffsetResponse
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Field | Description |
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ResponseVersion | Indicates the version of the version of the response object. |
CorrelationId | The server passes back whatever integer the client supplied as the correlation in the request. |
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MetadataResponse => [TopicMetadata] TopicMetadata => TopicErrorCode TopicName [PartitionMetadata] PartitionMetadata => PartitionErrorCode PartitionId LeaderExists Leader Replicas Isr PartitionErrorCode => int16 PartitionId => unit32int32 LeaderExists => int8 Leader => Broker Replicas => [Broker] Isr => [Broker] Broker => NodeId CreatorId Host Port NodeId => uint32int32 CreatorId => string Host => string Port => uint32int32 |
Produce API
The produce API is used to send message sets to the server. For efficiency it allows sending message sets intended for many topic partitions in a single request.
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ProduceRequest => RequiredAcks Timeout [TopicName [Partition MessageSetSize MessageSet]] RequiredAcks => int16 Timeout => uint32int32 Partition => uint32int32 MessageSetSize => uint32int32 |
Field | Description |
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RequiredAcks | This field indicates how many acknowledgements the servers should receive before responding to the request. If it is 0 the server responds immediately prior to even writing the data to disk. If it is 1 the data is written to the local machine only with no blocking on replicas. If it is -1 the server will block until the message is committed by all in sync replicas. For any number > 1 the server will block waiting for this number of acknowledgements to occur (but the server will never wait for more acknowledgements than there are in-sync replicas). |
Timeout | This provides a maximum time the server can await the receipt of the number of acknowledgements in RequiredAcks. The timeout is not an exact limit on the request time for a few reasons: (1) it does not include network latency, (2) the timer begins at the beginning of the processing of this request so if many requests are queued due to server overload that wait time will not be included, (3) we will not terminate a local write so if the local write time exceeds this timeout it will not be respected. To get a hard timeout of this type the client should use the socket timeout. |
TopicName | The topic that data is being published to. |
Partition | The partition that data is being published to. |
MessageSetSize | The size, in bytes, of the message set that follows. |
MessageSet | A set of messages in the standard format described above. |
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ProduceResponse => [TopicName [Partition ErrorCode Offset]] TopicName => string Partition => unit32int32 ErrorCode => int16 Offset => int64 |
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FetchRequest => ReplicaId MaxWaitTime MinBytes [TopicName [Partition FetchOffset MaxBytes]] ReplicaId => int32 MaxWaitTime => uint32int32 MinBytes => uint32int32 TopicName => string Partition => uint32int32 FetchOffset => int64 MaxBytes => uint32int32 |
Field | Description |
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ReplicaId | The replica id indicates the node id of the replica initiating this request. Normal client consumers should always specify this as -1 as they have no node id. Other brokers set this to be their own node id. The value -2 is accepted to allow a non-broker to issue fetch requests as if it were a replica broker for debugging purposes. |
MaxWaitTime | The max wait time is the maximum amount of time to block waiting if insufficient data is available at the time the request is issued. |
MinBytes | This is the minimum number of bytes of messages that must be available to give a response. If the client sets this to 0 the server will always respond immediately, however if there is no new data since their last request they will just get back empty message sets. If this is set to 1, the server will respond as soon as at least one partition has at least 1 byte of data or the specified timeout occurs. By setting higher values in combination with the timeout the consumer can tune for throughput and trade a little additional latency for reading only large chunks of data (e.g. setting MaxWaitTime to 100 ms and setting MinBytes to 64k would allow the server to wait up to 100ms to try to accumulate 64k of data before responding). |
TopicName | The name of the topic. |
Partition | The id of the partition the fetch is for. |
FetchOffset | The offset to begin this fetch from. |
MaxBytes | The maximum bytes to include in the message set for this partition. This helps bound the size of the response. |
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FetchResponse => [TopicName [Partition ErrorCode FetchedOffset HighwaterMarkOffset MessageSetSize MessageSet]] TopicName => string Partition => unit32int32 ErrorCode => int16 HighwaterMarkOffset => int64 MessageSetSize => int32 |
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OffsetRequest => [TopicName [Partition Time MaxNumberOfOffsets]] TopicName => string Partition => uint32int32 Time => uint64int64 MaxNumberOfOffsets => int32 |
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