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Lifecycle
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callbacks
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It
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is
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often
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necessary
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to
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create
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a
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POJO
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object
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as
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soon
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the
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instance
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becomes
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valid
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(i.e.
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required
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services
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are
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available).
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It
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is
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also
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often
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needed
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to
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be
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able
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to
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stop
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it
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nicely.
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This
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pages
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presents
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the
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iPOJO
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capabilities
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to
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achieve
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such
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actions.
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iPOJO
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allows
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you
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to
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invoke
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methods
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(callbacks)
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on
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the
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POJO
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object
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when
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instance's
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state
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changed.
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For
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example,
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it
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allows
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invoking
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a
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start
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method
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when
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the
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instance
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becomes
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valid
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and
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a
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stop
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method
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when
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the
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instance
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becomes
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invalid.
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It
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allows
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the
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creation
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of
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immediate
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component.
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This
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page
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presents
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how
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to
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use
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this
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handler.
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_ {div:class=toc} {toc:maxLevel=4|minLevel=2} {div} h2. |
Instance
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Lifecycle
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iPOJO
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instances
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have
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a
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very
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simple
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lifecycle.
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This
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lifecycle
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contains
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two
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states:
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INVALID
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and
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VALID
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.
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Once
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an
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instance
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is
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created,
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this
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instance
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can
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only
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be
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valid
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if
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all
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its
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plugged
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handlers
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are
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valid.
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In
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the
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most
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basic
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case
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it
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means
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all
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required
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services
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are
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available.
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For
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example,
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an
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instance
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requiring
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a
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service
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(and
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so
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using
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the
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dependency
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handler)
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cannot
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be
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valid
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if
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the
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required
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service
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is
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unavailable.
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An
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instance
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starts
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and
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stops
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in
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the
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invalid
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state.
Lifecycle callback
This handler supports two kinds of callback. The INVALID=>VALID callback are invoked when the instance becomes valid (at starting or when an event allows the instance to become valid). The VALID=>INVALID callback are invoked when the instance becomes invalid (at stopping or when an event invalids the instance).
An example
Let's take an example. The following class requires a FooService and has two lifecycle callbacks: start and stop.
Code Block |
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!lifecycle.png|width=50%! h2. Lifecycle callback This handler supports two kinds of callback. The INVALID=>VALID callback are invoked when the instance becomes valid (at starting or when an event allows the instance to become valid). The VALID=>INVALID callback are invoked when the instance becomes invalid (at stopping or when an event invalids the instance). !callback.png! h2. An example Let's take an example. The following class requires a FooService and has two lifecycle callbacks: start and stop. {code} @Component @Instantiate public class Foo { @Requires FooService fs; @Validate private void start() { // Starting method //... fs.foo(); //... } @Invalidate protected void stop() { // Stopping method if(fs!=null) { fs.foo(); } } } {code} |
You
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can
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also
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remove
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the
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annotations
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to
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use
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the
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XML
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format:
Code Block | ||||
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{code:xml} <component className="...Foo"> <requires field="fs"/> <callback transition="validate" method="start"/> <callback transition="invalidate" method="stop"/> </component> <instance component="...Foo"/> {code} |
When
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an
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instance
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of
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this
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component
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type
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is
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created,
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the
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start
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method
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is
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called
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as
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soon
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as
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the
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Foo
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Service
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(service
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requirement)
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becomes
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available.
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If
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the
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Foo
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Service
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is
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no
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more
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available
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or
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when
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the
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instance
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is
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stopped,
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the
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stop
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method
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is
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called.
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The
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invoked
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methods
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have
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no
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argument,
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but
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could
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be
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private,
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protected
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or
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public.
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Public
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methods
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can
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be
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in
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parent
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classes
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too.
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Moreover,
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the
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INVALID=>VALID
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(validate)
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method
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can
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use
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service
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dependencies
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(the
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instance
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becomes
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valid
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means
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that
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all
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required
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services
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are
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available);
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however,
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in
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the
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stop
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method
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(invalidate)
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it
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is
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possible
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that
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one
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of
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these
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dependency
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can
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be
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null
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.
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Indeed,
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the
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departure
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of
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a
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service
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can
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be
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the
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cause
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of
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the
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instance
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invalidation.
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Managing
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threads
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One
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usage
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of
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lifecycle
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callback
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is
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when
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the
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instance
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needs
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to
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create
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threads.
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Indeed,
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the
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thread
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can
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be
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created
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in
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the
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validate
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callback,
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and
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stopped
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in
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the
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invalidate
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method.
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The
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next
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class
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shows
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an
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example
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of
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a
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class
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handling
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a
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thread
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by
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using
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lifecycle
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callbacks.
Code Block |
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} @Component @Instantiate public class HelloRequesterImpl implements Runnable { final static int DELAY=10000; @Requires HelloService[] m_hello; // Service Dependency boolean end; public void run() { while (!end) { try { synchronized (this) { for(int i = 0; i < m_hello.length; i++) { System.out.println(m_hello[i].sayHello("Clement")); } } Thread.sleep(DELAY); } catch (InterruptedException ie) { /* will recheck quit */ } } } @Validate public void starting() { Thread T = new Thread(this); end = false; T.start(); } @Invalidate public void stopping() { end = true; } {code} h2. Invalidate callbacks and services The invalidate callback has to be developed defensively. Indeed, inside this callback, it might be possible that a service is no more there (the departure of this service has thrown the instance invalidation, which calls the callback). So, you must check that the service is not {{null}} before using it: {code} |
Invalidate callbacks and services
The invalidate callback has to be developed defensively. Indeed, inside this callback, it might be possible that a service is no more there (the departure of this service has thrown the instance invalidation, which calls the callback). So, you must check that the service is not null
before using it:
Code Block |
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@Invalidate
public void stop() {
if (myservice != null) {
// you can use the service
}
// ...
}
{code}
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Thanks
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to
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the
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iPOJO
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synchronization
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model,
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you
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can
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be
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sure
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that
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if
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the
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service
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is
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available,
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it
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will
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be
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there
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until
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the
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end
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of
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the
...
method.
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Immediate
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component
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An
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instance
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of
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an
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immediate
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component
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type
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is
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instantiated
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as
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soon
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it
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becomes
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valid.
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It
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means
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that,
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when
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the
...
instance
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becomes
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valid,
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the
...
constructor
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of
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the
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implementation
...
class
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is
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called.
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This
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can
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replace
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the
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validate
...
callback.
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However,
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it
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stills
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a
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difference
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between
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the
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immediate
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and
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the
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validate
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callback.
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The
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constructor
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is
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call
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only
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once
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time.
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The
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validate
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callback
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is
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re-called
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each
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time
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the
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instance
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becomes
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valid.
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Components
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that
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do
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not
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provide
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services
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are
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automatically
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set
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as
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immediate.
To set a component as immediate you must add the immediate
attribute to component
:
Code Block |
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!constructor.png! To set a component as immediate you must add the {{immediate}} attribute to {{component}}: {code} @Component(immediate=true) @Instantiate public class MyComponent implements MyService { // ... } {code} |
However
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as
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there
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is
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no
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'destructor'
...
in
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Java,
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the
...
invalidate
...
callback
...
is
...
necessary
...
if
...
some
...
actions
...
are
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needed
...
when
...
stopping.
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Callback on several objects
If you instance has created several objects (called the implementation class constructor several times), the callback is called on each object in the creation order.
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