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Protocol Terminology

  Any binary protocol requires the following things:

  • Version: This indicates the API version.

  • Correlation Id: This should be different per request sent. It allows correlation of request and response.

  • Object Type: The type of a serialized object.

  • Response Type: It indicates whether a response is partial or complete.

  • ErrorCodes: It indicates the problem with API invocation.

  • Chunk Response: Send large response in multiple chunks.

  • Continuous Response: Client can register(Observer pattern) for events and then server notify the client if those events occur.

  • Request: It indicates client's message

  • Response: It indicates server's message.

  • Request Format: Format of request API and its parameters, which client wants to invoke.

  • Response Format: Format for API return value, which client invoked.

  • Message: Set of bytes which contain the Message Header and Request/Response.

  • Serialized Byte Order: Big Endian

 

Glossary

  • Partial Response
  • Full Response

 

Connect 

 

In order to fit into the existing Geode client/server infrastructure, we will be leveraging the current Geode "cache server" component.  It accepts an initial byte that tells it what type of client is connecting to the server and how the client should be handled. A client using the new protocol can connect with the Geode server by sending a protocol byte. Initially, we will support the following two protocols:

...

PutRequestMessagePutResponseMessage
Code Block
PutRequestMessage {
	MessageHeader {
  		Size, 4 byte, int32
 		isPartialMessage, 1 byte, boolean
		CorrelationId, 4 byte, int32
 	}
 
 	RequestHeader {
 		ApiId, 2 byte, int16
 		ApiVersion, 1 byte, int8
	    hasMetaData, 1 byte, boolean
 	}
 	PutRequest {
 		regionName, varaible , String {
			len, 2 byte, int16
			variable, utf encoding		
		}
 		key, variable, bytes
		CallbaclArg, variable, bytes
 		Value {
 			ValueHeader {
				Size, 4 byte, int32
				hasPartialBytes, 1 byte, boolean
 			}
			value {
 				bytes, series of bytes
			}
 		}
 	}
}
Code Block
PutResponseMessage {
	MessageHeader {
    	Size, 4 byte, int32
        isPartialMessage, 1 byte, boolean
		CorrelationId, 4 byte, int32
    }
    ResponseHeader {
 		ResponseTypeId, 2 byte, int16
 		hasMetaData, 1 byte, boolean
 	}
  	Success, 1 byte, boolean
}
GetRequestMessageGetResponseMessage
Code Block
GetRequestMessage {
	MessageHeader {
  		Size, 4 byte, int32
 		isPartialMessage, 1 byte, boolean
		CorrelationId, 4 byte, int32
 	}
 
 	RequestHeader {
 		ApiId, 2 byte, int16
 		ApiVersion, 1 byte, int8
	    hasMetaData, 1 byte, boolean
 	}
 	GetRequest {
 		regionName, varaible , String {
			len, 2 byte, int16
			variable, utf encoding		
		}
 		key, variable, bytes
		CallbaclArg, variable, bytes
 	}
}
Code Block
GetResponseMessage {
	MessageHeader {
    	Size, 4 byte, int32
        isPartialMessage, 1 byte, boolean
		CorrelationId, 4 byte, int32
    }
    ResponseHeader {
 		ResponseTypeId, 2 byte, int16
 		hasMetaData, 1 byte, boolean
 	}
  	Result, variable, bytes
}
PutAllRequestMessagePutAllResponseMessage
Code Block
PutAllRequestMessage {
	MessageHeader {
  		Size, 4 byte, int32
 		isPartialMessage, 1 byte, boolean
		CorrelationId, 4 byte, int32
 	}
 
 	RequestHeader {
 		ApiId, 2 byte, int16
 		ApiVersion, 1 byte, int8
	    hasMetaData, 1 byte, boolean
 	}
 	PutRequest {
 		regionName, varaible , String {
			len, 2 byte, int16
			variable, utf encoding		
		}
		NumberOfKeyValuePair, 4 byte, int32 
		KeyValuePair  { 
	 		key, variable, bytes		
 			Value {
 				ValueHeader {
					Size, 4 byte, int32
					hasPartialBytes, 1 byte, boolean
 				}
				value {
 					bytes, series of bytes
				}
			}
 		}
		CallbaclArg, variable, bytes
 	}
}
Code Block
PutAllResponseMessage {
	MessageHeader {
    	Size, 4 byte, int32
        isPartialMessage, 1 byte, boolean
		CorrelationId, 4 byte, int32
    }
	ResponseHeader {
 		ResponseTypeId, 2 byte, int16
 		hasMetaData, 1 byte, boolean
 	}
  	NumberOfKeysFailed , 4 byte, int32
}
GetAllRequestMessageGetAllResponseMessage
Code Block
GetAllRequestMessage {
	MessageHeader {
  		Size, 4 byte, int32
 		isPartialMessage, 1 byte, boolean
		CorrelationId, 4 byte, int32
 	}
 
 	RequestHeader {
 		ApiId, 2 byte, int16
 		ApiVersion, 1 byte, int8
	    hasMetaData, 1 byte, boolean
 	}
 	GetRequest {
 		regionName, varaible , String {
			len, 2 byte, int16
			variable, utf encoding		
		}
		NumberOfKeys, 4 byte, int32 
		keys {
 			key, variable, bytes
		}
		CallbaclArg, variable, bytes
 	}
}
Code Block
GetAllResponseMessage {
	MessageHeader {
    	Size, 4 byte, int32
        isPartialMessage, 1 byte, boolean
		CorrelationId, 4 byte, int32
    }
    ResponseHeader {
 		ResponseTypeId, 2 byte, int16
 		hasMetaData, 1 byte, boolean
 	}
  	NumberOfKeyValuePair, 4 byte, int32 
	KeyValuePair  { 
		key, variable, bytes		
 		value, variable, bytes
	}
}

 

RPC Frameworks

RPC frameworks such as Thrift or Apache Avro provide tools to generate client -server library based on a message schema. We are talking about how we may support various RPC frameworks to facilitate quick creation of GEODE clients in various languages supported by popular RPC frameworks.

Glossary

  • Partial Response
  • Full Response