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We do not need to support or test all OOo languages with our first build. But in order to ensure that it works correct we should include a localization test as well:
- Chinese (Volunteers = ~hanelly Unknown User (hanelly), ???)
- Japanese (Volunteers = Kazunari Hirano, ???)Spanish
- Khmer (Volunteers = ~ashanen Unknown User (javiersola), ???)
- Khmer Spanish (Volunteers = ~javiersola ~ashanen, ???)
Suggestion : build 5 or 6 locales representing 90% of the downloads ? Add de, fr, es, it, and you are done.
Languages for developer
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milestones
When it comes to frequently published developer milestones we should think about which languages to include to avoid to build the full set of languages to save build time and mirror space.
The past
The following table shows the set of languages that were chosen in the previous old OOo project. For a new list we first have to look for volunteers before choosing the appropriate languages.:
Language | Reason |
---|---|
Arabic (ar) | to test the behavior of these characters and test RTL writing |
English (en-US) | master language |
French (fr) | due to historical reasons and to see long strings are fitting to the UI |
German (de) | due to historical reasons, there were the most testers, too |
Japanese (ja) | to test the behavior of CJK characters and test BIDI writing |
Russian (ru) | to test the behavior of Cyrillic characters |
The future
For a new list we first have to look for volunteers before choosing the appropriate languages:
Language | Reason |
---|---|
English (en-US) | master language |
French (fr) | we got several testers ready |
Chinese (zh-CN) | this language has the most users |
Khmer (km) | to test the behavior of complex text layout (CTL) scripts |