You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 5 Next »


Protocol negotiation

In order to fit into the existing Geode client/server infrastructure, we will be leveraging the current Geode "cache server" component.  It accepts an initial byte that tells it what type of client is connecting to the server and how the client should be handled. A client using the new protocol can connect with the Geode server by sending a protocol byte. Initially, we will support the following two protocols:

  • byte - 110: Message will contain the whole request or response. 
  • byte - 111: If the message is large then client or server can divide the message into the set of small messages. Then they need to collect all the small message and parse the whole request or response.

We may add additional protocol definitions here to indicate the use of an alternative serialization mechanism.  For instance bytes 112 & 113 might indicate the but require the server to use Protobuf for serialization of client/server messages.  How we handle other serialization libraries will be addressed when the pluggable-serialization architecture is roughed out.

Protocol Field Definitions

Understanding the message definitions it is advised that one references the Protocol Field Definitions page and Supported Data Type Definitions.

Message Definition

A message is a series of bytes which contains the request or response. If the message is large, then we will have provision to divide the message into small messages. In that case, client/server needs to collect all messages to parse the request/response.

The message will be sent in following way.  A client can send the multiple messages on the connection and the server will respond to those messages in same order. 

Additional Request and Response message definitions can be found in the API's section.

Message definition grammar

In order to consistently define messages the Extended Backus–Naur form grammar will be used.

Usage
Notation
definition=
alteration|
optional[ ... ]
repetition{ ... }

Generic Message definition

Every message will adhere to the following generic message definition. A Message will comprise of a MessageHeader and either a Request or Response component.

Message => MessageHeader (Request Response)Description
MessageHeadervariable size, type = MessageHeaderThe MessageHeader corresponding to this Message.
Requestvariable size, type = RequestThis field will contain the Request component.
Responsevariable size, type = ResponseThis field will contain the Response component.

MessageHeader

The Message header is a fixed size header which contains the size of a message, boolean flag to indicates whether a message is partial, and correlation id for that request message. The correlation id is used for the dual purpose here.

  • If a message is sent in multiple sub-messages, then it will be used for combining the whole message. 
  • It will be used for correlating the request to its response.
MessageHeader => Size CorrelationId isPartialMessage hasMetaDataDescription
SizefixedSize = 4 bytes, type = int32Size of request or response
CorrelationIdfixedSize = 4 bytes, type = int32The correlationID used to track a request/response
isPartialMessagefixedSize = 1 byte, type = booleanIs this a partial message
hasMetaDatafixedSize = 1 byte, type = booleanDoes the message have meta data associated with it

Request

The request would contain the fixed size request header, optional metadata and request API parameters. 

Request => RequestHeader [MetaData] RequestAPI
 
Description
RequestHeadervariable size, type = RequestHeaderThe RequestHeader corresponding to this Request
MetaDataoptional, variable size, type = MetaDataThis field is optional and will be populated if the MessageHeader.hasMeta is true

RequestAPI

variable size, type = variable

The Api specific Request message. Here are some examples of Request messages

PutRequest | GetRequest | PutAllRequest | GetAllRequest |ServerConfigRequest | ClientConfigRequest | AuthRequest

RequestHeader

The request header contains the ApiId, ApiVersion, and hasMetaData flag to indicate whether the request contains some metadata.

RequestHeader => ApiId apiVersionDescription
ApiIdfixedSize = 2 bytes, type = int16The Api ID for the Request. Supported ID's are defined on the API's page
apiVersionfixedSize = 1 byte, type = int8The version of the API being used.

Response

The response would contain the fixed size response header, optional metadata and return values.

  

Response => ResponseHeader [MetaData] APIResponseDescription
ResponseHeadervariable size, type = ResponseHeaderThe ResponseHeader corresponding to this Response
MetaDataoptional, variable size, type = MetaDataThis field is optional and will be populated if the MessageHeader.hasMeta is true
APIResponsevariable size, type = variable

The Api specific Reponse message. Here are some examples of Response messages

PutResponse GetResponse | PutAllResponse | GetAllResponse | ServerConfigResposne | ClientConfigResponse | AuthResponse | ErrorResponse

ResponseHeader

The response header will have resposneType, which indicates its partial response, full response or error. A hasMetaData flag indicates whether the response contains some metadata.

ResponseHeader => ResponseTypeId | ErrorCodeDescription
ResponseTypeIdfixedSize = 2 bytes, type = int16The ResponeTypeId corresponding to either a Full or Partial message
ErrorCodefixedSize = 2 bytes, type = int16The error code for the error that occurred. A list of error codes can be found on the page Error Codes

ErrorResponse

The server will raise the error when it failed to execute API request from the client. The error code and message should help the client to diagnose the issue.

ErrorResponse => errorMessageDescription
errorMessagevariable size, type = StringThe error message

Value

The Value is serialized bytes for the Geode region value. It contains value header and series of bytes. Using value header, we can send a big serialized object in more than one chunk. 

Value => {ValueHeader value}Description
ValueHeadervariable size, type = ValueHeaderThe ValueHeader corresponding to this Value entry
valuevariable size, type = bytesSerialized Value Object which Geode can understand

ValueHeader

The value header contains the value bytes size, and a flag indicates whether it contains all the value bytes. 

ValueHeader => Size hasPartialBytesDescription
SizefixedSize = 4 bytes, type = int32Number of serialized bytes
hasPartialBytesfixedSize = 1 byte, type = booleanWhether this contains partial bytes of value

MetaData

The purpose of a metadata to pass defined key value pair with request and response. That will be optional for a client. If there is any metadata associated with request or response, then need to set "hasMetadata" flag to "true" in request or response header. After that send metadata in the following format.

MetaData => NumberOfMetadata { MetadataKeyId MetadataKeyValue} Description
NumberOfMetadatafixedSize = 2 bytes, type = int16The number of MetaDataKeyId : MetaDataKeyValue combinations
MetadataKeyIdfixedSize = 2 bytes, type = int16Supported MetaDataKeyId's can be found in the table "Supported MetaData - MetaData KeyId"
MetadataKeyValuevariable size, type = variableThe MetaData value for the KeyId. The supported dataType can be found in the table "Supported MetaData - MetaData Value Type"

Supported MetaData

 We would have following pre-defined key and value for a metadata. Note this list will grow over time.

MetaData for Requests

Request MetaData Key
MetaData KeyId
MetaData Value example
MetaData Value Type
Description
JSON_KEY

1

true

fixedSize = 1 byte, type = boolean

Geode will expect key as JSON string(or bytes) and it will convert that string into PDX key.

If the response requires a key, then it will convert the PDX key to JSON string(or bytes) back.

JSON_VALUE

2

 

true

fixedSize = 1 byte, type = boolean

Geode will expect Value as JSON string(or bytes) and it will convert that string into PDX value.

If the response requires a value, then it will convert PDX value to JSON string(or bytes) back.

EVENT_ID

3

 

EventId {

uniqueId: type = String

ThreadId:type=int64

SequenceId: type=int64

}

variable size, type = bytes

The eventid is used to identify same region event in Geode. Geode keeps map of "uniqueId + threadId" Vs

"SequenceId" to know whether region event has been already seen or not.

 

MetaData for Responses

Response MetaData Key
MetaData KeyId
MetaData Value example
MetaData Value Type
Description
UPDATE_PR_META_DATA

1

true

fixedSize = 1 byte, type = boolean

[optional]The server accepted and forwarded the request to the appropriate

node holding the affected cache entry.  A smart client should refresh its partitioned

region location metadata for higher performance.

  • No labels