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Note

This is an advanced topic. Most users won't ever need to know anything about the page life cycle.

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In Tapestry, you are free to develop your presentation objects, page and components classes, as ordinary objects, complete with instance variables and so forth.

This is somewhat revolutionary in terms of web development in Java. By comparison, using traditional servlets, or Struts, your presentation objects (Servlets, or Struts Actions, or the equivalent in other frameworks) are stateless singletons. That is, a single instance is created, and all incoming requests are threaded through that single instance. Because multiple requests are handled by many different threads, this means that the singleton's instance variables are useless ... any value written into an instance variable would immediately be overwritten by a different thread. Thus, it is necessary to use the Servlet API's HttpServletRequest object to store per-request data, and the HttpSession object to store data between requests.

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Tapestry takes a very different approach.

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If performance is absolute and you have lots of memory, then increase the soft and hard limit and reduce the soft wait. This encourages Tapestry to create more page instances and not wait as long to re-use existing instances.

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