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Protocol negotiation

 

Protocol Negotiation

In order to use the existing Geode client/server infrastructure, we will be leveraging the current Geode "cache server" component.  In the current server implementation, the server expects an initial "handshake" byte, which tells the server the client protocol and how it should be handled. A client, using the new protocol, can connect with the Geode server by sending a protocol byte. Initially, we will support the following two protocols:

  • byte - 110: Message will contain the whole request or response. 
  • byte - 111: If the message is large then client or server can divide the message into the set of small messages. Then they need to collect all the small message and parse the whole request or response.

We may add additional protocol definitions here to indicate the use of an alternative serialization mechanism.  For instance bytes 112 & 113 might indicate the but require the server to use Protobuf for serialization of client/server messages.  How we handle other serialization libraries will be addressed when the pluggable-serialization architecture is roughed out.


Protocol Field Definitions

Understanding the message definitions it is advised that one references the Protocol Field Definitions page and Supported Data Type Definitions.

Message Definition

A message is a series of bytes which contains the request or response. If the message is large, then we will have provision to divide the message into small messages. In that case, client/server needs to collect all messages to parse the request/response.

The message will be sent in following way.  A client can send the multiple messages on the connection and the server will respond to those messages in same order. 

Additional Request and Response message definitions can be found in the API's section.

Message definition grammar

In order to consistently define messages the Extended Backus–Naur form grammar will be used.

Usage
Notation
definition=
alteration|
optional[ ... ]
repetition{ ... }
Grouping( ... )

Generic Message definition

Every message will adhere to the following generic message definition. A Message will comprise of a MessageHeader and either a Request or Response component.

Message = MessageHeader (Request Response)Description
MessageHeadertype = MessageHeaderThe MessageHeader corresponding to this Message.
Requesttype = RequestThis field will contain the Request component.
Responsetype = ResponseThis field will contain the Response component.

MessageHeader

The Message header is a fixed size header which contains the size of a message, boolean flag to indicates whether a message is partial, and correlation id for that request message. The correlation id is used for the dual purpose here.

  • If a message is sent in multiple sub-messages, then it will be used for combining the whole message. 
  • It will be used for correlating the request to its response.
MessageHeader = Size CorrelationId isPartialMessage hasMetaDataDescription
Sizetype = int32Size of request or response
CorrelationIdtype = int32The correlationID used to track a request/response
isPartialMessagetype = booleanIs this a partial message?
hasMetaDatatype = booleanDoes the message have meta data associated with it

Request

The request would contain the fixed size request header, optional metadata and request API parameters. 

Request = [MetaData] RequestAPI
 Notes
Description
MetaDataoptional, type = MetaDataThis field is optional and will be populated if the MessageHeader.hasMeta is true

RequestAPI

type = variable

The specific Request message. Here are some examples of Request messages.

PutRequest | GetRequest | PutAllRequest | GetAllRequest |ServerConfigRequest | ClientConfigRequest | AuthRequest

Response

The response will contain the fixed size response header, optional metadata and return values.

Response = [MetaData] APIResponseDescription
ResponseHeadertype = ResponseHeaderThe ResponseHeader corresponding to this Response
MetaDataoptional, type = MetaDataThis field is optional and will be populated if the MessageHeader.hasMeta is true
APIResponsetype = variable

The Api specific Reponse message. Here are some examples of Response messages

PutResponse GetResponse | PutAllResponse | GetAllResponse | ServerConfigResposne | ClientConfigResponse | AuthResponse | ErrorResponse

ErrorResponse

The server will raise the error when it failed to execute API request from the client. The error code and message should help the client to diagnose the issue.

ErrorResponse = errorMessageDescription
errorMessagetype = StringThe error message

Value

The Value is serialized bytes for the Geode region value. It contains value header and series of bytes. Using value header, we can send a big serialized object in more than one chunk. 

Value = {ValueHeader value}Description
ValueHeadertype = ValueHeaderThe ValueHeader corresponding to this Value entry
valuetype = bytesSerialized Value Object which Geode can understand

ValueHeader

The value header contains the value bytes size, and a flag indicates whether it contains all the value bytes. 

ValueHeader = Size hasPartialBytesDescription
Sizetype = int32Number of serialized bytes
hasPartialBytestype = booleanWhether this contains partial bytes of value

MetaData

The purpose of a metadata to pass defined key value pair with request and response. That will be optional for a client. If there is any metadata associated with request or response, then need to set "hasMetadata" flag to "true" in request or response header. After that send metadata in the following format.

MetaData = NumberOfMetadata { MetadataKeyId MetadataKeyValue} Description
NumberOfMetadatatype = int16The number of MetaDataKeyId : MetaDataKeyValue combinations
MetadataKeyIdtype = int16Supported MetaDataKeyId's can be found in the table "Supported MetaData - MetaData KeyId"
MetadataKeyValuetype = variableThe MetaData value for the KeyId. The supported dataType can be found in the table "Supported MetaData - MetaData Value Type"

Supported MetaData

 We would have following pre-defined key and value for a metadata. Note this list will grow over time.

MetaData for Requests

Request MetaData Key
MetaData KeyId
MetaData Value example
MetaData Value Type
Description
JSON_KEY

1

true

type = boolean

Geode will expect key as JSON string(or bytes) and it will convert that string into PDX key.

If the response requires a key, then it will convert the PDX key to JSON string(or bytes) back.

JSON_VALUE

2

 

true

type = boolean

Geode will expect Value as JSON string(or bytes) and it will convert that string into PDX value.

If the response requires a value, then it will convert PDX value to JSON string(or bytes) back.

EVENT_ID

3

 

EventId {

uniqueId: type = String

ThreadId:type=int64

SequenceId: type=int64

}

type = bytes

The eventid is used to identify same region event in Geode. Geode keeps map of "uniqueId + threadId" Vs

"SequenceId" to know whether region event has been already seen or not.

 

MetaData for Responses

Response MetaData Key
MetaData KeyId
MetaData Value example
MetaData Value Type
Description
UPDATE_PR_META_DATA

1

true

type = boolean

[optional]The server accepted and forwarded the request to the appropriate

node holding the affected cache entry.  A smart client should refresh its partitioned

region location metadata for higher performance.

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